Operation Nasr

5/1/81

In the initial part of the Iran Iraq war the Iraqis slowly pushed the Iranians back from the border. Given the preponderance of Iraqi forces compared to the Iranians the gains were not particularly impressive. None the less the Iranians were not happy with an invader on their soil. Political pressure mounted for a counter offensive, so operation Nasr was born. Unfortunately given the political pressure it was ill timed and took place during the rainy season. The operational objective as to stop the Iraqis shelling the city of Ahvas. To this end the Iranians made attacks both north and south of the city in a pincer movement to trap the Iraqis. The southern attacks were easily repulsed but the northern pincer faired better.

This scenario depicts the Iranian northern pincer with the 16th Armoured Division attacking the Iraqi 9th Armoured Division. The first two, or first three days, of the battle can be played.

Soviet 1:200000 map of the battlefield

Map and Order of Battle

Iranian Deployment

The 3rd Armoured Brigade is deployed touching the road YE

The 1st Armoured Brigade enters the table from turn 1. Each turn one battalion can enter at points F & G per turn (for a total of two battalions per turn). The IRGC must enter on turn 1.

The Combat Group of the 92nd Armoured Division enters the battle on Turn 5 of Day 1 up to 9" North East of point H.

If playing the optional day 3, the 2nd Armoured Brigade enters within 9" of point E.

The elements of Esfahan Army Aviation Group enter the battle turn 1 between points D & G

Iraqi Deployment

The Iraqis must deploy a minimum of two battalions north east of the river AH between points H & X

The 14th Mech Brigade, excepting the tanks and artillery, must deploy within 9" of the river no further than 48" from point I.

The 43rd Armoured Brigade, except the III Tank Battalion and the artillery must deploy within 9" of the river no further than 48" from point A. They may also deploy within 9" of point M. They must not be within 9" of Hoveyzeh or point A.

Iraqi artillery must deploy within 9" of roads K, L or M

The 9th Divisional SAM Brigade is placed in the reinforcement phase of the first night interval at least 12" from any Iranian unit.

IV/14th Mech Brigade enters the battle on turn 6 of Day 1 within 9" of point K.

III/30th Mech Brigade enters the battle on turn 6 of Day 1 within 9" of point L.

III/43rd Mech Brigade enters the battle on turn 6 of Day 1 between points L & M.

The 10th Armoured Brigade enters the battle on Turn 1 of Day 2 between points A and C

Elements 4th Assault, Transport, Training, and Special Operations Squadron enter the battle on turn 3 day 1 between K and M

Terrain

The table is 8ft x 5ft if playing 6" = c2km

The open ground is dead flat and crisscrossed by irrigation ditches. Due to the recent rains the area is muddy. All open terrain is difficult going for most troops, Due to the very flat nature of the ground normal LOS extends to 12"

The grey squares are towns. The grey circle is a small village. It has no effect on game play

The thick blue line is a river, the thinner line is a large irrigation canal. For the most part they are impassable but can be crossed by the Iranian bridge crossing unit.

The red lines are roads and the red dashed lines are tracks. These have no game effect except to obviate the effect of the difficult terrain they run though. Units using then will be counted as being in a defile.

Roads with brown lines both sides are on embankments. Getting off the embankment does not count as obstacle crossing. Getting on the the embankment does count as obstacle crossing.

The brown dotted line are embankments. They are cluttered terrain that blocks LOS. For the purposes of artillery spotting only they count as elevated, so LOS extends to 24". Unless there is a road on top units may not be "on top" of the embankment. If there is a road units on top they would be counted as in a defile.

The bridge at point Z will not allow armoured units to cross, its not strong enough.

Terrain

Movement

Cover

ZOC

Fire Power

Leg/non-motorised

Wheels/ motorised

Tracked/ mechanised

Inf & Cav

Towed Guns

Vehicle

Inf & Cav

Towed Guns & Vehicles

IDF

BUA Suburban

Difficult

Difficult

Difficult

2L

1L

1L

Cluttered

-

1R

Zero

Open

Pure

Impassable

Difficult

-

-

-

Clear

-

-

-

 

Terrain

Movement

Cover

ZOC

Firepower

Leg/non-motorised

Wheels/ motorised

Tracked/ mechanised

Bridge & Defile

Obstacle

Obstacle

Obstacle

-

-

1R

Embankment Gentle

-

-

-

-

Cluttered

-

River, Wide

Pure

Impassable

Impassable

-

-

-

 

The terrain around Susangerd (just to the north of the battle) in the wet season.

Aircraft

Both sides committed a great many aircraft to the fray. The amount of support varied according to the day of the battle.

Day 1: Each turn the Iranians may roll d6 for aircraft. On a 5 they get a single F-5E on a 6 they get two F-5E or one F-4E (50/50 chance of either). The Iraqis do not get significant air support on day 1

Day 2: The Iranians committed their air force to deep strikes. so there is no on table support. The Iraqis committed considerable  air-power to the fight. Roll two d6, one for ground attack and one for fighters. With the attack dice, on a 5 they get a single Su-7 or Su-20 on a 6 they get two Su-7 or Su-20, On a the fighter dice they get a MiG-21 on a 5 or 6. Once the MiG-21 arrives the Iranians must withdraw their AH-1J helicopters. They are removed from the table but can return on turn 1 of day 3.

Day 3: Both ides were active. Each turn the Iranians may roll d6 for attack planes. On a 5 they get a single F-5E on a 6 they get two F-5E or one F-4E (50/50 chance of either). If the Iraqi SA-6 unit is disrupted or eliminated the Iranians get +1 on their calling dice. Each turn they may roll for an F-14 fighter. It arrives on a 5 or 6. Once it has arrived the Iraqis get not further air support rolls. Before the F-14 arrive the Iraqis may roll each turn or ground attack aircraft. On a 5 they get a single Su-7 or Su-20 on a 6 they get two Su-7 or Su-20, On a the fighter dice they get a MiG-21 on a 5 or 6

All ground attack aircraft are armed with cluster bombs. (AT factor of 1)

Special Rules

The game is two or three days long depending on whether the long or short scenario is being played. Each day is 6 turns long and separated by a night interval. Night intervals are compulsory.

HQ units must always be touching a road or track. If they are forced to retreat they must try to activate each turn in order to move back to a road or track. They are not forced to enter enemy ZOC to do so.

The Iraqi SA-6 once placed is immobile. If activation forces a retreat move the SA-6 is removed from play.

The Iraqis have two bridges across river XH. The Iraqi player secretly notes their  positions on a piece of paper, recording the distance in inches south east of point X. The bridges are put on table when they are used by an Iraqi unit, or if an Iranian unit gets within 6".

Victory Conditions

There are four victory locations indicated on the map and one special location. The victory locations are shown on the map by pink stars: road exit L, crossroads Z, track exit H and bridge Y. Any armour capable bridge over river XH (so not the bridge a point Z) is also an objective. This could be an Iranian AVLB or a captured Iraqi bridge. Point L must be contended by the Iranians to score points, the other points must be held

The Iranians win if they get 4 points, draw if they get 3 points and lose if they get fewer points.

To contend point L the Iranians must have a large base unit within 6" at the end of the game.

To hold points H, X, Z or a bridge the Iranians must have the only large base units within 6" at the end of the game, or be the last side to have a large base units within 6" at the end of the game.

The Iranians get the victory points for capturing a bridge over river XH if they capture any bridge. The bridge must be intact at the end of the game. They only gets points for one bridge/

References

15th Anniversary of Nasr Offensive Operation : https://bit.ly/2RvbefY

16th Armored Division of Qazvin: https://bit.ly/2OyJUjf

Ground Force Mobilisation Iraq/Iran, CIA, https://www.cia.gov/library/readingroom/docs/CIA-RDP81T00380R000100480001-0.pdf?fbclid=IwAR1oLJnYCEJ48gvXOmP0hLopWG6iUwE3sy2k-VdVX5oRAzkR-PA0TJefeWk

Iran Iraq War in the Air, Tom Cooper & Fazzard Bishop

Iran Iraq War Volume 1, ER Hooton, Tom Cooper & Farzin Nadimi

Sixteenth day of the month coincides with the anniversary of the martyrdom of a number of students following the Imam's line at the battlefields imposed: https://bit.ly/2PFVaqb

Wars of Modern Babylon, Pesach Malovany